Expansion
Theaters of War introduces a whole new game mode, 40 new cards for your collection, new boards for each of the major factions and more. Theaters of War are single-player PVE campaigns played out in historical scenarios, where you take on special objectives in a hostile environment that constantly challenges your skill and resolve.
In Theaters of War you dive into historical campaigns where operational success relies on your tactical prowess and long term planning. Prove your mettle and achieve total victory as you take charge of main nations of the war.
Read more about each campaign below.
Each campaign offers you three different strategies to achieve operational success and can vastly change the approach to victory. Each campaign provides you with a base set of units and orders, while the strategic choice brings different strategic support. As you progress through the campaign, you will upgrade your units to better tackle what is to come and provide multiple different paths to success. The combination of different strategies and units to upgrade provides fun and engaging replay value for each campaign.
Theaters of War brings 40 new unique playable cards, 8 for each of the main nations for your collection. You earn the new cards as you complete each phase of the campaign. As you progress, you unlock the complete set for each card (all 4 standard cards, all 3 limited or both special cards), getting a total of 21 cards per nation or 105 for all 5 nations.
Each campaign comes with a unique headquarter (HQ) that provides a new and unique board setting. These HQ’s can then be used in other game modes where you invite your opponent to your board setting. Each campaign also comes with a unique card back for the nation, further allowing you to personalize your presence in the game.
Following Operation Torch and the fall of Morocco and Algeria, the race was on for Tunisia. Take charge of the British forces on their march to Tunis City to capture the capital and facilitate the surrender of all Axis forces in the area. Select between travelling by the coast and getting naval support, gain support from the Vichy French for numerical superiority or outflank the Axis with your 'Blade Force' and American allies.
Throughout the campaign you unlock 8 unique playable British cards (2 Elites, 1 Special, 3 limited and 2 standard, a total of 21 individual cards), a new HQ providing a unique desert setting usable in other matches and a special British Card Back.
The British have the Italian forces on the run and it is time to turn the tide. Take charge of the German Afrika Korps sent to Libya to stem the advance of the British and take the fight to Egypt, securing Alexandria and the Suez Canal itself. Select between relying on Rommel's tactical prowess to get the most out of the troops, secure the supply route and dominate in the long haul or call in the Italian forces close in hand for support.
Throughout the campaign you unlock 8 unique playable German cards (2 Elites, 1 Special, 3 limited and 2 standard, a total of 21 individual cards), a new HQ providing a unique desert setting usable in other matches and a special German Card Back.
The Guadalcanal campaign was the first major allied land offensive against the Empire of Japan. The island contains an airfield that can prove decisive in turning the allies from waging a defensive war into an offensive one. Select between strengthening and relying on the core of the US marine force, focusing on securing the Henderson Field for air support or rely on the US navy for support and keeping the Japanese at bay.
Throughout the campaign you unlock 8 unique playable USA cards (2 Elites, 1 Special, 3 limited and 2 standard, a total of 21 individual cards), a new HQ providing a unique tropical setting usable in other matches and a special USA Card Back.
Imperial Japan is on the offensive as they invade the Philippines hours after the attack on Pearl Harbor. Successfully taking control of the Philippines secures a supply line from the Japanese home islands, provides a stepping stone for further conquests and deprives the US of an advance base in the region. Select between focusing on your jungle warfare experience, air superiority or going for the brute force of our battle-hardened units.
Throughout the campaign you unlock 8 unique playable Japan cards (2 Elites, 1 Special, 3 limited and 2 standard, a total of 21 individual cards), a new HQ providing a unique tropical setting usable in other matches and a special Japan Card Back.
Operation Barbarossa saw Germans advance far into the Soviet Union on all fronts. After Kiev, most of the trained Soviet reserves were depleted and the Germans are on Moscow's doorsteps. Take charge of the Soviet defensive to halt the German advance to Moscow and take advantage of the winter to turn the tides of the invasion. Select between calling your elite units from the Far Eastern front back for support, call in the people of Moscow to dig entrenchments and anti-tank ditches to slow our enemy down or call in the reserves and get as many able bodies on the field.
Throughout the campaign you unlock 8 unique playable Soviet cards (2 Elites, 1 Special, 3 limited and 2 standard, a total of 21 individual cards), a new HQ providing a unique winter setting usable in other matches and a special Soviet Card Back.